Hyper Rectangular level collections

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Razorflame
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Hyper Rectangular level collections

A while back, I downloaded these 10 level sets from the old site, I believe, and I was wondering if there was any reason why they weren't kept?

Hyper Rectangular 1-10

If users are still interested, and they know of a way to contact the creator of the levels, Marko Dzekic, so that I can ask him for either him to upload them onto the site or for permission to do so in his stead, then I would be happy to upload them for others to solve.

Let me know!

Mark
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Joined: 2007-03-06

I made those levels a long time ago. They were removed from this site with some other collections for personal resons. You will have to go through the topics under "general" to see why. Thus you can not submit this collection, nor any other not done by yourself (as it is written in the level submission notice).

For instance Zbigniew Kornas made some genius levels, I contacted him for uploading them here and got no answer, thus we can not submit his collection here, despite the fact that his levels are probably the best Sokoban levels ever made.

In Sokoban you have 3 main groups (or level collection bases): this site (23000 levels, main format slc), Yasc group (around 15000 levels, sok format), and Let's logic (43000 levels, txt format).

I used to be in all groups back in the day, but currently I'm in the last group, so if you want to play the levels there (Hyper rec is included), you will have to download them from there and use the apropriate program for playing.

This is so, because the groups are incompatible. They all have different level formats, different Sokoban programs to play with and different scoring, as well as different quality of solutions.

Your wish to bring more levels into Kallmarks sokoban is logical, but not doable, since some levels are in other groups. This is so for York Shen's remodels of Sasquatch, Zbigniew etc.

It was so for Spiros, Serg Belyaev and Kevin B Reilly too. These are all in Yasc group by default and the levels were probably not submitted to this site by original authors, which was a wrong thing to do by the person who submitted them. I contacted the authors about this, but got no answer.

Razorflame
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I'm greatly saddened that you asked those levels to be removed from this site.

I really enjoy playing the Hyper Rectangular sets (I still have them downloaded for when I use them with Sokoban++), and this seems to be the only site that has a Sokoban PROGRAM that one can use to upload scores onto the site. It seems that Let's Logic is only able to be played via the website, which is very clumsy and awkward.

Anyways, I'm hoping that you change your mind sometime in the future. I wish you the best of luck in the future!

Thanks for the explanation!

Mark
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Joined: 2007-03-06

I can understand that you like this program, however it is not freeware. So you can only play the levels and upload scores for 1 month. For instance a lot of Soko players from Germany that I know have grown up with Yasc and simply won't change there oppinion, and I'm using Ysokoban.

Everyone has his own reasons why he decided for a certain program and thus the group. Every program has pros and cons.

The same way with choosing the group. Some of my levels were criticized. The reason was mostly do to their autogenerated specifics (basically partially computer made). Irronically the Hyper is among them, so it is strange that you brought those up.

Also Shaggats levels were critcized for no reason, even stated as not solvable (which is not true). And all the 100,000 moves levels by Vipul Patel were also very criticized over the internet. So no one wants to be in a group like that.

Regarding Lets logic. When you register and login, you can download all collections as txt files and play them normally with Ysoko. You can also import or export lurd for entire collections. However the actual upload to the site is indeed strange, since it reqires the strange "bulk" format. So I'm using an advanced txt editor and hex editor, to convert from one-line-lurd-export by Ysoko to bulk. Then I use the site's bulk uploader to upload. You can also upload using lurd for individual levels.

If the level is not on this site, it doesn't mean it doesn't exist. Of course if you prefer this program and this site, you still have 23000 levels, which is plenty enough.

Razorflame
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I like Let's Logic as well, but it is just a little strange to me about the uploading and stuff. I'll look into Ysoko and see if it would be work getting.

Mark
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Joined: 2007-03-06

The choice of the program is yours. You can use, what you think is best. The old Kallmark's program actually allowed alienated slc files (not on the site, but you could create the slc files for yourself only). Thus I was converting all to slc back in the day, to have all levels in one program.

I don't think this is possible now, due to special slc header to be able to connect to website. Thus the current slc files are slightly different than the old ones were and the alienated ones don't appear in the game as far as I know.

Razorflame
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Does YSoko give out written solutions when you solve a level (i.e. a text file?)

Mark
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Joined: 2007-03-06

Yes. For instance, let's say you have 1 collection with 50 levels and you solve them. All lurd solves go to one global system file, named as you name the player (you name for instance). You can also import lurd from existing files (if you have them) as entire collections.

Once you have the lurd in the program, you can export it, choosing export solutions. The result will be a txt file (entire collection) with all levels as maps and the lurd under them.

You can also choose one line export (suitable for bulk conversion), 2 line export (one line for data= number of moves, pushes etc, second line lurd only). You can also choose to export only best scores (lurd with minimum pushes, moves, inlines, changes, steps) or all solutions. No score gets overwritten (suitable if a player wants to keep his personal solutions before optimization ones).

One of the better features is, that all lurd solves are not connected with level id, collection id, order of levels or even collection it is in. If any of the 50 solved levels appear in any other collection in any order, they will be auto solved.

Usually the lurd for entire collection is exported in one click, but you can also choose to export one level only (ctrl+c= lurd only, ctrl+l= lurd with level etc etc).

Razorflame
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How do you convert over from bulk export to bulk upload (the one where you mentioned that you needed an advanced text editor and hex editor for)?

Thanks!